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About · Alexander Smith

Independent designer& developer buildingthe web people remember.

Every project starts with the same question. What should this feel like to move through?

Est. 2021 · Dubai
I answer it with real-time 3D, sound and motion and by keeping every part of it in the same pair of hands, because atmosphere is the first thing lost in a handover .
ASDubai, UAE
The person

I'm Alexander, an independent designer and developer based in Dubai. I make websites people finish scrolling — the art direction, the 3D and motion, and everything holding it up.

I work alone, and on all of it. One person to brief, one person to chase, one person accountable on the day it goes live.

I care about the web as a craft: the kind of detail you feel before you can name it. If you want something that makes people stop, I'd love to hear about it.

— Alexander Smith

The process · five acts

Five stages, same order every time. The signature moment gets prototyped before anything else is designed, because if that does not land then nothing after it matters.

01

Discovery

I start by pulling the brief apart: who it is for, what it has to achieve, what is already fixed. References and rough motion tests turn a vague feeling into something we can both point at.

02

Direction

Art direction defines the world: palette, type, material, light and pacing. I prototype the signature moment early, so you can feel the experience before it is finished.

03

Design

Interface, motion and 3D are designed together, frame by frame. Layout, scroll and sound are choreographed as one thing, so nothing feels bolted on afterwards.

04

Development

Custom WebGL, GLSL shaders and a tuned render loop. I budget every frame, ship Draco/KTX2 assets and build graceful fallbacks so the work still runs on a mid-range phone.

05

Launch

I instrument, optimise and harden, then help you launch it properly. After launch I keep iterating with the data, because these sites are never really finished.

Capabilities
  • Creative & art direction
  • Real-time 3D / WebGL
  • Interface & motion design
  • Shader & graphics engineering
  • Full-stack development
  • Installations & events
Off the clock
  • 01Shaders are my idea of a relaxing evening
  • 02Always building one too many side projects
  • 03Coffee-fuelled; I prototype before I plan
  • 04Collector of obscure typefaces
  • 05Will happily talk WebGL for hours
  • 06Runner. The best ideas arrive around kilometre four
Currently
Building
A real-time configurator for a launch
Learning
Compute shaders & WebGPU
Open to
New projects
Kind words

What the last few clients said.

Alexander took a vague ambition and turned it into the best-looking site in our category. The launch did the talking for us.
[ Client Name ] Founder, [ Studio / Brand ]
One person, end-to-end, and somehow more polished than the agencies we'd worked with. He sweats details most people never notice.
[ Client Name ] Creative Director, [ Studio / Brand ]
Genuinely technical and genuinely tasteful — a rare combination. He shipped on time and the thing actually performs.
[ Client Name ] Head of Product, [ Studio / Brand ]
Built with
Front-end
  • React
  • Next.js
  • TypeScript
  • Tailwind
Graphics
  • Three.js
  • WebGL
  • GLSL
  • GSAP
Back-end
  • Node
  • APIs
  • Headless CMS
  • Postgres
Craft
  • Figma
  • Blender
  • Motion
  • Sound
Colophon

Designed and built from scratch in Next.js, with WebGL/three.js, GSAP and hand-written shaders. Set in Instrument Serif, Space Grotesk and Space Mono. The code and the shaders are mine; the hero’s clay laptop is a CC-BY model by Alex Safayan (Poly Pizza), re-materialled and compressed.

Start a
project.

View the work →
© 2026 Alexander Smith25.2048°N · 55.2708°E
Creative Web Designer & Developer25.2048°N · 55.2708°E

AlexanderSmith

Locating the studio25.2048°N · 55.2708°E